
3d model Infernal dog
- A very old model is therefore exposed for free. - 3d model Infernal dog. Low-poly model for real-time games. - There is a skeleton and a skin and a simple ani
A1981GAME-READY CHARACTER STUDIOGame asset catalog

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In the archive, the basic mesh is included in FBX and Maya formats. Unity and Unreal Package are included.
The character has a long snake-like body, aggressive head, sharp teeth, fantasy reptile silhouette, animated jaw, tongue elements, and a flexible body rig suitable for crawling and attack animations.
This basilisk snake character uses a custom snake skeleton and is not rigged to the Epic humanoid skeleton. The model is intended for creature animation, crawling movement, bite attacks, turning, hit reactions, death animations, and fantasy monster gameplay.
Number of Animations: 21
Animation Types:
faces:10914
verts:9621
tris: 19238
Number of Materials: 3
Number of Textures: 13
Texture Resolutions: 4096x4096
Low-poly model of the character Basilisk Snake. This stylized dark fantasy basilisk snake character is suitable for games of different genres: RPG, action, adventure, fantasy horror, dungeon crawler, third-person games, top-down games, survival projects, mystical worlds, monster arenas, boss encounters, and other real-time game projects. The model is designed as a fantasy serpent monster, suitable for use as a basilisk, cursed snake, mythological beast, reptile enemy, dungeon monster, poisonous creature, dark fantasy predator, cave creature, temple guardian, boss monster, mini-boss, magical serpent, or decorative creature in a game scene. The character has a long snake-like body, aggressive head, sharp teeth, fantasy reptile silhouette, animated jaw, tongue elements, and a flexible body rig suitable for crawling and attack animations. In the archive, the basic mesh is included in FBX and Maya formats. Unity and Unreal Package are included. Number of Materials: 3 Number of Textures: 13 Texture Resolutions: 4096x4096 Attention: This basilisk snake character uses a custom snake skeleton and is not rigged to the Epic humanoid skeleton. The model is intended for creature animation, crawling movement, bite attacks, turning, hit reactions, death animations, and fantasy monster gameplay. Number of Animations: 21 Animation Types: attack (x6) turn (x1) idle (x4) death (x2) gethit (x4) Walk (х3) Dodge (x1) faces:10914 verts:9621 tris: 19238











