
3d model Infernal dog
- A very old model is therefore exposed for free. - 3d model Infernal dog. Low-poly model for real-time games. - There is a skeleton and a skin and a simple ani
A1981GAME-READY CHARACTER STUDIOGame asset catalog

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- In the archive: basic mesh in FBX and Maya formats. Unity and Unreal Censore and UnCensore version
- Tuned skeleton for Unreal and Unity
The video features test animations and an unreal scene.
In the screenshots you can see how the model looks in the unit and unreal scene. The scenes used one light source, all screenshots without post processing
- The model is created as a clean base character asset with a full body mesh prepared for further customization, outfit creation, armor fitting, animation tests, and seamless integration into modern game engines. The character features a stylized European appearance, athletic proportions, detailed hairstyle, and a rig suitable for gameplay and real-time rendering workflows.
There are no animations.
faces 15144
verts
- Title: - - Stylized Athletic European Man Base Mesh - - Description: - - Low-poly model of the character Stylized Athletic European Man Base Mesh. - - This stylized athletic male character is suitable for games of different genres: RPG, strategy, first-person shooter, action adventure, sports, simulation, survival, cinematic scenes, NPC systems, character customization, and other real-time game projects. - - The model is created as a clean base character asset with a full body mesh prepared for further customization, outfit creation, armor fitting, animation tests, and seamless integration into modern game engines. The character features a stylized European appearance, athletic proportions, detailed hairstyle, and a rig suitable for gameplay and real-time rendering workflows. - - In the archive: basic mesh in FBX and Maya formats. Unity and Unreal Censore and UnCensore version - - Tuned skeleton for Unreal and Unity - There are no animations. - The video features test animations and an unreal scene. - In the screenshots you can see how the model looks in the unit and unreal scene. The scenes used one light source, all screenshots without post processing - - - faces 15144 - verts











