
Alien Weapon Pack Blaster Spear Shoulder Cannon and Knife
Alien Weapon Pack is a collection of futuristic alien weapons created in a low poly style, perfect for sci-fi shooters, action games, RPGs, and other game proje
A1981GAME-READY CHARACTER STUDIOGame asset catalog

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The asset is made in a low poly style and prepared for real-time use in Unreal Engine, Unity, FAB, and other modern game pipelines. It is suitable for third-person RPGs, action games, top-down games, fantasy strategy games, MMORPG projects, dungeon crawlers, cinematic scenes, inventory icons, and stylized game environments.
faces 1360
verts 1204
tris 2408
The model includes UV mapping and PBR textures and is ready for integration into game engines.
Orc Shaman Staff is a stylized fantasy magical weapon designed for orc shamans, goblin spellcasters, tribal priests, witch doctors, forest mages, dungeon enemies, monster factions, and other game projects that need a rough handmade staff with a strong brutal silhouette. The model is created as a long heavy wooden staff with an uneven carved shaft, a large animal-head ornament, rough bindings, decorative tribal elements, and a reinforced fantasy construction. The oversized beast-shaped head gives the weapon a recognizable silhouette and makes it suitable for powerful shamans, tribal leaders, goblin sorcerers, orc healers, ritual casters, forest guardians, dungeon bosses, and playable fantasy characters. The weapon can be used as a shaman staff, ritual staff, tribal magic weapon, druidic pole, ceremonial artifact, primitive totem weapon, magical club, or equipment for an orc leader. Its large readable forms remain clearly visible during gameplay and in inventory previews. The asset is made in a low poly style and prepared for real-time use in Unreal Engine, Unity, FAB, and other modern game pipelines. It is suitable for third-person RPGs, action games, top-down games, fantasy strategy games, MMORPG projects, dungeon crawlers, cinematic scenes, inventory icons, and stylized game environments. The model includes UV mapping and PBR textures and is ready for integration into game engines. All Assets faces 1360 verts 1204 edges 2564 tris 2408 UVs 1458











