
3d model Infernal dog
- A very old model is therefore exposed for free. - 3d model Infernal dog. Low-poly model for real-time games. - There is a skeleton and a skin and a simple ani
A1981GAME-READY CHARACTER STUDIOGame asset catalog

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The archive includes the base mesh in FBX and Maya formats, along with Unity and Unreal Engine packages.
The model uses a skeleton based on the Unreal Engine 5 skeleton structure.
Extra bones:
Number of Animations:20
Animation Types:
Faces:30478
- Vertices: 29072
- Triangles: 56739
Number of Materials:4
Number of Material Instances:12
Number of Textures:58
Texture Resolutions: 1024x1024, 2048x2048, 4096x4096
- Low-poly 3D character model of a Zombie Juggernaut Three - - A massive heavily armored infected enemy designed for survival horror, post-apocalyptic, RPG, action, first-person shooter, third-person adventure, and other real-time game projects. - - The Zombie Juggernaut represents a heavily mutated industrial worker transformed by extreme chemical, radioactive, or biological contamination. Protected by a reinforced hazardous-environment suit, heavy mechanical armor, industrial breathing equipment, reinforced gauntlets, and radiation-resistant gear, this character is designed to function as a powerful elite enemy, mini-boss, boss character, mutant guard, heavy infected unit, or dangerous underground enforcer. - - The character fits especially well into abandoned mines, radioactive underground complexes, industrial facilities, chemical plants, secret laboratories, quarantine zones, nuclear installations, contaminated tunnels, and post-apocalyptic environments. - - Its oversized silhouette and reinforced equipment make the Zombie Juggernaut suitable for encounters where the player needs to immediately recognize a stronger and more dangerous enemy type. - - The character can be used as a heavy melee unit, armored infected enemy, laboratory experiment, mutated industrial worker, underground boss, or elite member of a zombie faction. - - The archive includes the base mesh in FBX and Maya formats, along with Unity and Unreal Engine packages. - - Number of Materials:4 - - Number of Material Instances:12 - - Number of Textures:58 - - Texture Resolutions: 1024x1024, 2048x2048, 4096x4096 - - Extra bones: - Jaw - tube_back_01 - tube_back_02 - tube_back_03 - tube_back_end - - Attention: - - The model uses a skeleton based on the Unreal Engine 5 skeleton structure. - - For this model, a shader with two-sided rendering is recommended. - - - Animated: Yes - - Number of Animations:20 - - Animation Types: - Attack(x5) - Death(x3) - GetHit(x3) - Idle(x3) - Rage(x1) - Walk(x2) - Run(x1) - Strafe l/r(x2) - - Geometry — All Assets: - - Faces:30478 - Vertices: 29072 - Triangles: 56739











