A1981GAME-READY CHARACTER STUDIO

Zombie Juggernaut Three

Game asset catalog

Zombie Juggernaut Three 3D model preview

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Product specifications

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Files & compatibility

The archive includes the base mesh in FBX and Maya formats, along with Unity and Unreal Engine packages.

The model uses a skeleton based on the Unreal Engine 5 skeleton structure.

Rigging & animations

Extra bones:

Number of Animations:20

Animation Types:

Geometry & dimensions

Faces:30478

- Vertices: 29072

- Triangles: 56739

Textures & materials

Number of Materials:4

Number of Material Instances:12

Number of Textures:58

Texture Resolutions: 1024x1024, 2048x2048, 4096x4096

Full product description

- Low-poly 3D character model of a Zombie Juggernaut Three - - A massive heavily armored infected enemy designed for survival horror, post-apocalyptic, RPG, action, first-person shooter, third-person adventure, and other real-time game projects. - - The Zombie Juggernaut represents a heavily mutated industrial worker transformed by extreme chemical, radioactive, or biological contamination. Protected by a reinforced hazardous-environment suit, heavy mechanical armor, industrial breathing equipment, reinforced gauntlets, and radiation-resistant gear, this character is designed to function as a powerful elite enemy, mini-boss, boss character, mutant guard, heavy infected unit, or dangerous underground enforcer. - - The character fits especially well into abandoned mines, radioactive underground complexes, industrial facilities, chemical plants, secret laboratories, quarantine zones, nuclear installations, contaminated tunnels, and post-apocalyptic environments. - - Its oversized silhouette and reinforced equipment make the Zombie Juggernaut suitable for encounters where the player needs to immediately recognize a stronger and more dangerous enemy type. - - The character can be used as a heavy melee unit, armored infected enemy, laboratory experiment, mutated industrial worker, underground boss, or elite member of a zombie faction. - - The archive includes the base mesh in FBX and Maya formats, along with Unity and Unreal Engine packages. - - Number of Materials:4 - - Number of Material Instances:12 - - Number of Textures:58 - - Texture Resolutions: 1024x1024, 2048x2048, 4096x4096 - - Extra bones: - Jaw - tube_back_01 - tube_back_02 - tube_back_03 - tube_back_end - - Attention: - - The model uses a skeleton based on the Unreal Engine 5 skeleton structure. - - For this model, a shader with two-sided rendering is recommended. - - - Animated: Yes - - Number of Animations:20 - - Animation Types: - Attack(x5) - Death(x3) - GetHit(x3) - Idle(x3) - Rage(x1) - Walk(x2) - Run(x1) - Strafe l/r(x2) - - Geometry — All Assets: - - Faces:30478 - Vertices: 29072 - Triangles: 56739

CharacterPBRanimatedpbrriggedlow polygame readyzombiejuggernautmutantarmoredheavybossmonstercreaturehorrorsurvivalapocalypsetoxicradioactivebiohazardhazmatexosuitminelaboratory

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