
3d model Infernal dog
- A very old model is therefore exposed for free. - 3d model Infernal dog. Low-poly model for real-time games. - There is a skeleton and a skin and a simple ani
A1981GAME-READY CHARACTER STUDIOGame asset catalog

Open a listing to check its edition and included files.
Listed prices may change. Check the store for the final price, license, formats and edition before purchasing.
Excerpts from the supplied product description. Confirm the details for your chosen store edition.
- In the archive, the basic mesh is included in FBX and Maya formats. Unity and Unreal packages are included.
- The model is loaded and works in Unreal Engine 5. The skeleton has a structure compatible with Unreal Engine 5.
- This is a stylized dark fantasy goblin melee fighter equipped with a curved knife, primitive armor, bone decorations, a metal mask, and tribal accessories. The character is suitable as an enemy warrior, raider, ambusher, dungeon guard, assassin, miniboss, or playable fantasy creature.
- Extra bones:
- Number of Animations: 19
- Animation Types:
- For some clothing and armor elements, it is recommended to use a shader with two-sided polygon rendering enabled.
- faces 39174
verts 37119
tris 70890 -
Number of Materials:4
- Number of Material Instances:9
- Number of Textures:55
- Texture Resolutions: 2048x2048, 4096x4096
- This is a stylized dark fantasy goblin melee fighter equipped with a curved knife, primitive armor, bone decorations, a metal mask, and tribal accessories. The character is suitable as an enemy warrior, raider, ambusher, dungeon guard, assassin, miniboss, or playable fantasy creature. - - In the archive, the basic mesh is included in FBX and Maya formats. Unity and Unreal packages are included. - - - Number of Materials:4 - - Number of Material Instances:9 - - Number of Textures:55 - - Texture Resolutions: 2048x2048, 4096x4096 - - Extra bones: - jaw - jaw_end - eye_l - eye_r - - Attention: - - The model is loaded and works in Unreal Engine 5. The skeleton has a structure compatible with Unreal Engine 5. - - For some clothing and armor elements, it is recommended to use a shader with two-sided polygon rendering enabled. - - Number of Animations: 19 - - Animation Types: - - Attack(x6) - Death(x2) - GetHit(x3) - Idle(x3) - Walk(x2) - Run(x1) - Strafe L/R(x2) - - faces 39174 - verts 37119 - tris 70890 -











