
3d model Infernal dog
- A very old model is therefore exposed for free. - 3d model Infernal dog. Low-poly model for real-time games. - There is a skeleton and a skin and a simple ani
A1981GAME-READY CHARACTER STUDIOGame asset catalog

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Low-poly model of the character Dark Elf Female Boss. Suitable for games of different genres: RPG, strategy, first-person shooter, action adventure, dark fantasy, dungeon crawler, soulslike, fantasy horror, and other real-time game projects. The character is designed as a powerful dark elf female boss with a gothic fantasy silhouette, armored outfit, sinister presence, and boss-enemy style suitable for dark castles, cursed kingdoms, necromancer factions, evil armies, and high-level enemy encounters. In the archive, the basic mesh is included in FBX and Maya formats. Number of Materials:7 Number of Material Instances:9 Number of Textures:64 Texture Resolutions: 256x256, 2048x2048, 4096x4096 Extra bones: Jaw Eye_l Eye_r Eyelashes_l Eyelashes_r Attention: The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 5. In the model, it is desirable to use a shader with a two-sided display of polygons. Number of Animations:17 Animation Types: Attack(x3) Death(x2) GetHit(x3) Idle(x3) Walk(x3) Run(x1) Strafe l/r(x2) All Assets faces 48083 verts 48469 tris 89069
Low-poly model of the character Dark Elf Female Boss. Suitable for games of different genres: RPG, strategy, first-person shooter, action adventure, dark fantasy, dungeon crawler, soulslike, fantasy horror, and other real-time game projects. The character is designed as a powerful dark elf female boss with a gothic fantasy silhouette, armored outfit, sinister presence, and boss-enemy style suitable for dark castles, cursed kingdoms, necromancer factions, evil armies, and high-level enemy encounters. In the archive, the basic mesh is included in FBX and Maya formats. Number of Materials:7 Number of Material Instances:9 Number of Textures:64 Texture Resolutions: 256x256, 2048x2048, 4096x4096 Extra bones: Jaw Eye_l Eye_r Eyelashes_l Eyelashes_r Attention: The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 5. In the model, it is desirable to use a shader with a two-sided display of polygons. Number of Animations:17 Animation Types: Attack(x3) Death(x2) GetHit(x3) Idle(x3) Walk(x3) Run(x1) Strafe l/r(x2) All Assets faces 48083 verts 48469 tris 89069











